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Fighting immechanacy on the Web

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  1. Introduction
  2. Java3D Models
    1. Sun's HelloUniverse
    2. Simple Crank
    3. Crank Rocker
    4. Drag Link
    5. Four Bar Linkage Beta
  3. Papers (in progress)
    1. Machines in Java3D
    2. Inverse Kinematics on the Scene Graph
    3. Simulations on the Web
    4. 'Time' in Java3D
  4. Appendices

A.     Installing the Java2 Plug-in and Java3D

B.     Security and Java applets

  1. References
  2. About VMech.com

5.0 References

  1. Kinematics
    1. McCarthy, J. M., Introduction to Theoretical Kinematics, The MIT Press, Cambridge, MA,1990.
    2. Bottema, O. and B. Roth, Theoretical Kinematics, Dover Publications, New York, 1979.
    3. Wilson, Charles E., J. Peter Sadler, Kinematics and Dynamics of Machinery, Second Ed., Harper Collins College Publishers, 1993.
    4. Aik-Siong Koh, freeCad, 3D CAD with Motion Simulation.
  2. Java
    1. Sowizral, Henry, Kevin Rushford, Michael Deering, The Java 3D API Specification, Addison-Wesley, 1995.
    2. Sun Java2 Plug-in
    3. Sun Java 3d
    4. The Java 3D Community Site (www.j3d.org), home of the J3D FAQ
  3. Numerical Methods
    1. Press, William H., Saul A. Teukolsky, William T. Vettering, Brian P. Flannery, Numerical Recipes in C, The Art of Scientific Computing, Second Ed., Cambridge University Press, 1994.
      http://www.nr.com
  4. Simulation
    1. Law, Averill M. and W. David Kelton, Simulation Modeling & Analysis, McGraw-Hill, Inc., 1991.
  5. Miscellaneous
    1. Raymond, Eric, The Jargon File.

Last revision
October 17, 2000
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